Maria Bellei, Paul Welch , Sally Pryor, Natkunam Ketheesan,
Journal of Microbiology & Biology Education, December issue (Vol 17, Iss 3)
Multimedia resources such as video and animations are increasingly used to enhance student engagement and understanding, particularly when teaching cognitively complex concepts. However, the creation of animation is time-consuming and hence, expensive compared to the creation of graphics. Recognising this and the challenges students face in learning immunology, we describe here a process of a multi-disciplinary collaboration that produced a series of 3-minute animated infographics videos for tertiary-level immunology teaching within an Australian university. We evaluate the benefit of these and their merit as supplemental curriculum resources to enhance learning.
etropic: electronic journal of studies in the tropics, Volume 12, no 2, 2013
How do the tropics affect creative practice? This is an investigation of the impact on the creative mind, body and output of: heat and humidity; light and colour; and the impermanence of material culture. These elements are analysed scientifically; adaptive strategies and wider implications are discussed, filtered through my experience and that of selected local artists.
Language Sciences, Oxford UK, Vol. 33 (2011) pp 647-53
Broadly speaking, an integrationist theory of writing separates writing from speech and (re)aligns it with spatial configurations. This approach offered robust solutions to the challenges I faced when creating interactive digital artworks about writing. However the integrationist theory of language and communication is rather challenging…
Leonardo (Journal of the International Society for the Arts, Sciences and Technology),Berkeley, USA, Vol. 43 No.5 (2010) pp 496-7
A description of the intentions, process and technical functioning of Ephemeron, a collaboratively-developed, responsive sculpture that invites an emotional engagement with the eternal, ephemeral human epic, the daily song of pain and struggle, love and loss, lived by beings "full of mud and dreams" [Kazantzakis]
International Symposium on Electronic Art (ISEA) 2009, Ireland
Thinking of Oneself as a Computer was a widely-published paper that I wrote in 1990 where I tried to think through what it meant to think about yourself as if you were a computer (see below). In this paper I revisit those thoughts and update them in the light of my more recent understandings of language, subjectivity and tecthnological utopias.
Language Teaching: Integrational Linguistic Approaches M.Toolan(ed.) Routledge. New York. 2009
POSTCARDS AND SUPASIGNS: Extending Integrationist Theory Through The Creation of Interactive Digital Artworks
Human Technology. An Interdisciplinary Journal on Humans in ICT Environments, Vol. 3 (1), February 2007
Integrationism can be extremely difficult to comprehend when expressed as written words on paper. A solution is offered by my works Postcard From Tunis and Postcards From Writing. The unique rollover-based interfaces both express the integrationist theory of communication and require it in order to explain the creation of communicative signs that they demonstrate are possible
Vital Signs: Creative Practice Jones, Lyndal (Editor); Anastasiou, Pauline (Editor); Smithies, Rhonda (Editor); Trist, Karen (Editor). Melbourne: RMIT Publishing, 2006
A reflection of new media art through a series of personal snapshots of the early 80s, the late 80s, the mid 90s and 2005. A reminder that the human computer interface should be framed as where and how the human and computer meet, rather than as a set of usability tools and their use in action
Extending Integrationist theory through the creation and analysis of a multimedia work of art: Postcard From Tunis
Doctoral thesis, University of Western Sydney, 2003
An analysis of the research outcomes of Postcard From Tunis, and an exploration of the theoretical issues that influenced the artistic practice. Includes a thorough analysis of Integrationism and its ground-breaking analysis of writing. The link below takes you to the abstract; you can then read the full thesis if desired.
first delivered at SISEA (Second International Symposium on Electronic Art), the Netherlands, 1990. published in Leonardo (Journal of the International Society for the Arts, Sciences and Technology), Berkeley, USA,(Vol.24, No.5, 1991); translated in 1994 into Italian in Il Corpo Tecnologico, Ed. P.L. Capucci, Baskervile and into German in MultiMind 4
What does it mean to think of yourself as a computer? An exploration of the the disembodied landscape surrounding the human and the computer at that time, linking the software/hardware dualism with mind/body, self/other, reason/emotion and male/female dualisms. A landmark, widely-published paper.